gl renderer: Take a TextureRegion in blur_texture
authorTimm Bäder <mail@baedert.org>
Fri, 29 Nov 2019 05:53:57 +0000 (06:53 +0100)
committerTimm Bäder <mail@baedert.org>
Tue, 3 Dec 2019 07:40:34 +0000 (08:40 +0100)
commit8d61d9f627c4a5af4b3274a9185cef80105fd75f
tree21595b12d64734de376afdac5e67ee8e895eb0b6
parent22b6085c3284e9ad0aa1fe10b26aaffda8dad649
gl renderer: Take a TextureRegion in blur_texture

So we can refer to textures on a texture atlas.
gsk/gl/gskglrenderer.c